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research:plomo2 [2016/10/14 10:10] – [Achievements] mdenker | research:plomo2 [2016/10/14 10:14] – [Achievements] mdenker | ||
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=== Publications === | === Publications === | ||
- | * Johan Fabry, Andy Kellens, Simon Denier, Stephane Ducasse | + | |
- | | + | - Johan Fabry, Andy Kellens, Simon Denier, Stephane Ducasse. “AspectMaps: Extending Moose to Visualize AOP Software”. Science of Computer Programming, |
- | * Esteban Allende, Oscar Callaú, Johan Fabry, Éric Tanter, Marcus Denker -- Gradual Typing for Smalltalk -- Science of Computer Programming, | + | |
- | * Benjamin Van Ryseghem, Stéphane Ducasse, Johan Fabry -- Seamless Composition and Reuse of Customizable User Interfaces with Spec -- Science of Computer Programming, | + | https://hal.inria.fr/hal-00936376 |
- | * Alexandre Bergel, Sergio Maass, Stéphane Ducasse, Tudor Girba -- A Domain-Specific Language For Visualizing Software Dependencies as a Graph. Proceedings of 2nd IEEE Working Conference on Software Visualization (VISSOFT NIER) [[https://dl.dropboxusercontent.com/ | + | |
- | * A book chapter about the Spec user interface description framework has been finished for a new Pharo Book. [[https:// | + | |
- | * LinuxMag articles on Roassal and the Charter charting framwork. | + | |
- | * Leonardo Humberto Silva, Marco Tulio Valente, Nicolas Anquetil, Daniel Carlos Hovadick Félix, Alexandre Bergel, Anne Etien -- JSClassFinder: | + | |
- | * Miguel Campusano and Johan Fabry: "From Robots to Humans: Visualizations for Robot Sensor Data.” In the third IEEE Working Conference on Software Visualization (VISSOFT 2015), Sep 27-28, 2015 , IEEE press | + | |
- | * Damien Cassou, | + | |
- | === Publications in preparation === | + | |
- | * Book Agile Visualization: | + | |
- | * Miguel Campusano and Johan Fabry: “ Live Robot Programming: | + | |
- | * " | + | |
=== Software artifacts === | === Software artifacts === | ||
* Pharo: Pharo3 has been released Spring 2014, http:// | * Pharo: Pharo3 has been released Spring 2014, http:// | ||
+ | * Pharo: Pharo4 has been released Spring 2015. | ||
+ | * OSWindow has been integrated in Pharo4. | ||
+ | * Pharo: Pharo5 has been released Spring 2016, Pharo6 has seen active development with a release planned for early 2017. | ||
+ | * Reflectivity has been integrated in Pharo5 | ||
+ | * Moose: Version 5.0 was released. http:// | ||
+ | * Moose: Version 6.0 was released. | ||
+ | * Roassal2D: Fully based on Athens, the vector graphics support in Pharo | ||
+ | * Roassal3D: first version of a 3D version of Roassal. https:// | ||
+ | * Woden: a 3D OpenGL graphic engine, the base of Roassal3D. | ||
+ | * Woden 2: a new 3D graphic engine for the next generation 3D frameworks (Metal3D, | ||
+ | Vulcan3D), it is the base of the next generation of Roassal3D. [[http:// | ||
+ | * The lowcode subsystem has been realised http:// | ||
+ | * Improvement of FFI (Foreign Function Interface). Work on UFFI to use Lowcode. | ||
+ | * The Opal Compiler has been further improved. It has been extended with support for Slots / Layouts and is used as the basis for Lowcode. | ||